Datamine - Episode 00
Game Balance w/ David Sirlin
Posted on Sunday the 21st of September, 2014, 5:53 PM by Josey Howarth

David Sirlin joins Pseudo, Imrooniel and Alris to talk about balance. It was a learning experience to see just how metrics can help or hinder game development and we couldn't resist going into fighting games and even models that use ban methods to control development choices post launching. 

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Convergence - Episode 3
Working WildStar
Posted on Sunday the 21st of September, 2014, 5:47 PM by Josey Howarth

Pseudo, Screenager, and Mizpah go to town on the news from WildStar.  A lot of news is covered including should WildStar go Free 2 Play.  

If you would like to participate in our "Fancy Pants" competition, email us a picture of your ACTUAL fancy pants - be they your trousers, or pants, they both count - best pants wins and Mizpah's decisions is final.  Email them to with the subject FANCY PANTS.

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Datamine - Episode 17
Art of KickStarter (Part 2)
Posted on Thursday the 18th of September, 2014, 11:25 PM by Josey Howarth

There is much debate in this episode as Adam challenges everyone to explain how and why anyone should use crowd funding to pay for the development of the game.

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The Campfire - Episode 36
Developer Communities w/ Spikeh
Posted on Wednesday the 17th of September, 2014, 12:43 PM by Josey Howarth

The team is joined by Chris "Spikeh" Sebok from NineteenStoneNinjas to talk about what developers look for in their communities, how they build them, what challenges they face, and more. It's a rare insight to the line that is drawn between the gamer and the developer. 

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Convergence - Episode 2
Feature Frenzy
Posted on Friday the 12th of September, 2014, 11:25 PM by Josey Howarth

With Pseudo ill, the team is down one member but Screenager and DistilledWill certainly didn't need anyone present as they got lost in their discussions about Guild Wars 2 news and digging into some fan created things. 

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Datamine - Episode 16
The Art of Kickstarter (Part 1)
Posted on Thursday the 11th of September, 2014, 11:28 PM by Josey Howarth

We are joined by Imooriel from Elysian Shadows to talk about Kickstarter and crowd funding. After a while we realized we bit off a bit more than we could chew in one episode so this first part is about the preparation it takes before clicking the go button on crowd funding. 

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The Campfire - Episode 35
Transitioning Goals w/ Mizpah
Posted on Tuesday the 9th of September, 2014, 11:25 PM by Josey Howarth

The Campfire team is joined by Mizpah this week to discuss what impact changing goals can have on a community. They offer advice and give suggestions to help mitigate fall out and even debate a bit as well. 

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Convergence - Episode 1
When It's Ready
Posted on Saturday the 6th of September, 2014, 1:57 AM by Josey Howarth

In our first episode of the Convergence, Screenager, Pseudo, Tasha, and Mizpah open up the flood of news from NCSoft EU's two biggest IPs: Guild Wars 2 and WildStar.

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Datamine - Episode 15
Psychology of Digital Actors w/ Phil
Posted on Friday the 5th of September, 2014, 3:34 PM by Josey Howarth

Join Josey, Chris, and Adam as they look at the psychology of digital actors in game design with Phil Carlisle. There is a lot of information in this episode from abstraction to implementation.

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Blog entry
Posted on Friday the 5th of September, 2014, 12:10 PM by Dave Pughe

After playing a few games of Heroes of the Storm, it quickly becomes apparent that the primary victory condition is map control. Specifically, the control of two primary factors: battleground-specific objectives, and mercenary camps. Blizzard this week released a new section of their HotS website, boasting fully interactive maps of each battleground with full details on objectives, mercenary camps, and layout for visitors to explore.

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